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Programme sheet
Becoming a Driver and Contributor of Change
Change & AdaptationConfidence & Self-AwarenessAll employees≈ 20 min
Key skill: Creativity & innovation
Summary
Every idea that disrupts the status quo goes through three phases — ridiculous, dangerous, then obvious. Recognising this cycle helps managers and teams spot and champion innovative ideas instead of dismissing them too soon.
Target audience
Anyone looking to promote a model of collaboration that inspires and fosters boldness, agility and accountability
Learning objectives
- Decode the 3 phases of transformative ideas according to Schopenhauer: ridiculous, dangerous, obvious.
- Recognise a revolutionary idea despite its initial ridiculous appearance.
- Foster a dynamic of creativity and innovation in teams by drawing on Bill Coughran's genius
- Understand the value of an innovative idea and adopt it despite the mind's initial resistance.
Module outline
- StorytellingThe odyssey of Bell Labs pioneers developing the first solar cell, illustrating the impact of resolute visionaries in the face of change
- ArticlesThe genius of Bill Coughran (Google) · The 5 essential qualities of a creativity facilitator · Encouraging innovation and novel ideas
- Expert videoHow change is perceived, and the three phases of an idea according to Idriss Aberkane: ridiculous, dangerous, then obvious
- AnchoringQuiz and True/False to dig deeper into the topic and anchor what you've learned
- Memo cardDownloadable coaching memo card: the key points from the expert video
- CommitmentConcrete examples to help you define your own commitment
- BonusA selection of videos to go further (TED, YouTube)
Models & methods
Three phases of an idea according to Aberkane (ridiculous, dangerous, obvious); Sufi metaphor of sorting the ruby from the mine.
Research-based
Three phases theorised by Idriss Aberkane; Schopenhauer's criterion; examples include Tesla vs. Edison and women's right to vote in France (1944).